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Notes · Hardware

How much FPS do you really need?

· 7 min read

Marketing tells you that 540 Hz is the new minimum and you need a 5090 to play Valorant. That's nonsense. Here's a pragmatic framework for picking FPS targets and monitor refresh rates that actually map to perceptible improvement.

The two-number rule

Two numbers matter for "how smooth does this feel":

  • Monitor refresh rate (Hz): how many frames per second your screen physically displays.
  • Game FPS: how many frames per second your computer renders.

The lower of the two is your effective frame rate. A 360 Hz monitor running a 100 FPS game is, visually, a 100 FPS experience — the monitor is just sitting at black between frames.

Inverse is also true: a 60 Hz monitor showing a 500 FPS game is showing 60 FPS. The other 440 frames are dropped.

What each tier actually feels like

Hz Frame time Feels like
6016.7 msConsole / office. Noticeably choppy in FPS.
1446.9 msSmooth gaming baseline. The biggest jump from 60.
2404.2 msCompetitive standard. Noticeably better than 144.
3602.8 msDetectable but small jump from 240. Pro setups.
5401.9 msBasically marketing. 1-2 ms gain over 360.

Diminishing returns, illustrated

From 60 → 144 you gain 10 ms per frame. Massive and immediately visible.

From 144 → 240 you gain 2.7 ms. Visible to most people, especially on flick-heavy gameplay.

From 240 → 360 you gain 1.4 ms. Detectable on a well-controlled side-by-side; barely noticeable in normal play.

From 360 → 540 you gain 0.9 ms. Below the human threshold for most input tasks.

The pattern: each doubling of refresh rate halves frame time. But your perception is already saturated past 240 Hz for almost everything except very specific competitive scenarios.

Recommendations by use case

  • Casual / story games: 60-144 Hz, target 60+ FPS stable. Done.
  • Multiplayer FPS, ranked: 144-240 Hz, target frame rate matching your monitor. The single biggest perceptible upgrade you can make.
  • Competitive / aiming for masters: 240 Hz, target 240+ FPS stable. The standard.
  • Pro / podium contender: 360 Hz, target 360+ FPS. Marginal but real edge.
  • 540 Hz: only if everything else is already maxed and you have CPU headroom for 500+ FPS. Otherwise the panel is sitting at idle anyway.

Where polling rate fits

Polling rate (mouse Hz) is a different lever. We covered this in our polling rate tool. Short version: 1000 Hz is fine for everyone up to 360 Hz monitors; above that, 4000 Hz can shave another 0.4 ms off input lag if your CPU has headroom.

The honest conclusion

For 95% of players the upgrade order is:

  1. Get to 144 Hz — biggest single jump in feel
  2. Get a stable 144+ FPS in your main game
  3. Fix Windows pointer settings (see our guide)
  4. Pick a cm/360° and train it for a month
  5. Then think about 240+ Hz

Until those four are in place, a 540 Hz monitor is throwing money at the wrong problem.